Practical Rendering and Computation with Direct3D 11

[Epub] ➝ Practical Rendering and Computation with Direct3D 11 eBook: Jason Zink, Matt Pettineo, Jack Hoxley: Amazon.fr: Amazon Media EUS.à r.l. Author Jason Zink – Marjoriejane.co DirectD offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation While there is a great deal of low level information available aDirectD offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation While there is a great deal of low level information available about how each API function should be used there is little documentation that shows how best to leverage these capabilities Written by active members of the DirectD community Practical Rendering and Computation with DirectD provides a deep understanding of both the high and low l.

Evel concepts related to using DirectD The first part of the book presents a conceptual introduction to DirectDincluding an overview of the DirectD rendering and computation pipelines and how they map to the underlying hardware It also provides a detailed look at all of the major components of the library covering resources pipeline details and multithreaded rendering Building upon this material the second part of the text includes detailed examples of how to use DirectD in.

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Practical Rendering and Computation with Direct3D 11

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